3/11/2023 0 Comments Unholy dk talentsWhile active, your movement speed cannot be reduced below 170%. Wraith Walk: Embrace the power of the Shadowlands, removing all root effects and increasing your movement speed by 70% for 4 seconds. Death Pact: Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 seconds. Permafrost: Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt. When Blinding Sleet ends, enemies are slowed by 50% for 6 seconds. Row 4 Blinding Sleet: Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 seconds. Brittle: Your diseases have a chance to weaken your enemy causing your attacks against them to deal 6% increased damage for 5 seconds. Frost & Unholy: Stamina increased by % Rank Two Talent.Row 3 Icebound Fortitude: Your blood freezes, granting immunity to Stun effects and reducing all damage you take by 30% for 8 seconds. Unholy: Scourge Strike hits 5 additional enemies while you remain in Death and Decay.Frost: Obliterate hits 1 additional enemy while you remain in Death and Decay.Blood: Heart Strike hits 3 additional enemies while you remain in Death and Decay.Anti-Magic Shell: Surrounds you in an Anti-Magic Shell for 5 sec, absorbing a large amount of magic damage and preventing application of harmful magical effects. Row 2 Mind Freeze: Smash the target's mind with cold, interrupting spellcasting and preventing any spell in that school from being cast for 3 seconds. Granted by default when selecting Unholy Specialization.You can have a maximum of one ghoul at a time. Raise Dead: Raises a ghoul to fight by your side. Granted by default when selecting Blood Specialization.Granted by default when selecting Frost Specialization.ĭeath Strike: Focuses dark power into a strike that deals Physical damage and heals you for a percentage of all damage taken in the last 5 seconds.Row 1 Chains of Ice: Shackles the target with frozen chains, reducing movement speed by 70% for 8 seconds. denotes a talent that has a temporary, not yet final name. This attack cannot be dodged, blocked, or parried.ĭeath Knight Class Talents. Rune Strike: Strike the target for Physical damage. Death and Decay: Corrupts the targeted ground, causing Shadow damage over 10 sec to targets within the area. Usable while mounted, but being attacked or damaged will cancel the effect. Path of Frost: Activates a freezing aura for 10 min that creates ice beneath your feet, allowing party or raid members within 50 yards to walk on water. On a Pale Horse: You are as hard to stop as death itself, increasing your mounted speed by 20%. Using a Death Gate while in Ebon Hold will return you back to near your departure point. Death Gate: Opens a gate which you can use to return to Ebon Hold. Dark Command: Command the target to attack you. Runeforging: Allows the Death Knight to emblazon their weapon with runes. Death Grip: Harnesses the energy that surrounds and binds all matter, drawing the target toward you. Death Coil: Fires a blast of unholy energy at the target, causing Shadow damage to an enemy or healing an Undead ally for health. They are earned through leveling and do not require you to spend talent points to have them. Death Knight Ability and Talent TooltipsBelow you'll find a list of all baseline abilities and Talents available for Death Knights, including class-shared and specialization-specific Talents.īaseline Death Knight AbilitiesAll maximum level Death Knights will have access to these abilities.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |